AI Insights · Timothy · July 2022
Top 5 Basketball Games on Android in Venezuela: Q2 2022
Explore the performance of the top 5 basketball games on Android in Venezuela for Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 basketball games on Android in Venezuela exhibited diverse trends in downloads, revenue, and active users. Here's a detailed look at their performance based on Sensor Tower data.
NBA LIVE Mobile Basketball from ELECTRONIC ARTS showed a varied trend in weekly revenue, peaking at $20 in early May and then seeing fluctuations, ending the quarter with $5 in the last week of June. Downloads saw a steady increase, starting from approximately 2.9K in late March and rising to 5.8K by the end of June. Active users also exhibited growth, from around 18.5K in late March to nearly 28K by the last week of June.
Fanatical Basketball by CanaryDroid did not generate any revenue during this period. However, its downloads increased from around 1.8K in late March to about 2.7K in late June. Active users also grew, starting from approximately 12.2K in late March and reaching around 14.1K by the end of June.
Basketball Stars: Multiplayer from Miniclip.com had a significant revenue spike in late April with $210, but it generally remained low for the rest of the quarter. The downloads fluctuated slightly, starting from around 955 in late March and stabilizing around 1.6K by the end of June. Active users increased from around 4.8K in late March to about 6.1K in late June.
Mini Basketball, also by Miniclip.com, showed modest revenue, peaking at $9 in early May and then experiencing minor fluctuations. Downloads started at approximately 2.1K in late March, decreasing slightly but then stabilizing around 1.5K by the end of June. Active users showed a slight decrease from around 2.8K in late March to about 2.8K in late June, with minor fluctuations in between.
Basketball Battle by DoubleTap Software did not generate any revenue over the quarter. The game saw relatively stable downloads, starting from approximately 1.4K in late March and ending at around 1.6K by the end of June. Active users increased from around 9.7K in late March to approximately 10.6K by the end of June.
For more detailed insights and performance metrics, visit Sensor Tower.